Post by Gravedust on Jan 4, 2011 20:16:24 GMT -8
-Ariel-
Eli Marsh: Looks like we're almost free and clear... We might actually get away with this.
Captain West: Yeah, we might at that... Not even a scratch. Well, except for whatsherface bleeding out all over our upholstery or whatever.
Captain West:<Intercom> All right folks, I think it may be safe to unclench now. Hey Kline, can you see how Cordelia's doing?
Gary Kline<Intercom>: In one hell of a furball from the looks of things. Hard to make out but she seems to be doing alright, considering she's got two snub-noses and that Raven on her.
Captain West<intercom>: Yeah.. Well Whitney didn't get where he is by being easy to beat. All right then.
Captain West<Radio>: Cordelia and Shrike, this is Ariel. I think we've got a clear route out of the city, so we're going to take it. We'll see you a that place by the thing... With the stuff. You know.
Captain West<Radio>: Oh and Savelle Air Guard; Eat a dick. Ariel out.
-Cordelia-
*Cordelia shudders and twists in the air as another shot from Niobe smashes into the already damaged forward bunkroom, tearing both sides open to the night sky. A shower of personal belongings, charts, papers and bedsheets and miscellaneous odds and ends spill out into the air and drifts over the city.*
Adella Glass: Oww... My ears...
Captain Whitney: God DAMN it. Why is it we're so damn popular all of a sudden?
Elias Graves: Well it's five to one.. I expect they like those odds.. Plus we're the only thing in decent range. Don't fret, though at this range I can dance around most anything.
Captain Whitney: ...And how does that explain the last hit we took?
Elias Graves: Well it was walk into that one, or walk into three others. Their shot pattern was coordinated... At least two of the gunners on that Raven are pretty damned good. The Centurion guys, not so much. But trust me, if you'd had some rook at the controls instead of me we'd all be smoking on the streets by now, so don't complain.
Captain Whitney: Wouldn't dream of it. Just keep doing what you're doing and let me know if things get too hot.
Elias Graves: Psh. When we're done with this I'll tell you about one or two REAL fights I've been in.
-Iron Shrike-
Bill Addison: You know.. It's actually rather pretty up here..
Jim Reynolds: How's that?
Bill Addison: Just the lights and everything. It's a bit like stars above, and stars below, all in this golden glow.
Lizard: ...You mean the city illuminated by the huge building on fire at it's center, and occasionally punctuated by the muzzle flashes of passing warships?
Bill Addison: ..Well it's a bit less poetic when you put it like that, but sure.
Midge<Intercom>: Ah... Nobody needs me to do anything with this engine, right?
Captain McCullough<Intercom>: Em... Not at the moment, no.
Midge<Intercom>: Ah... Okay. Good..
-Cerberus-
Captain Burke<Radio>: One of them got away to the northwest! We'll never catch it in time. Concentrate on the others. Lucius and Eirene, take down the black ship, Niobe, go after the red. If you can cripple their engines I can move in for the kill.
-Lucius-
Captain Weller<Radio>: Got it.
-Eirene-
Captain Halder<Radio>: Understo-*The transmission is overwhelmed by loud noise and static as the bridge armor takes a hit from Cordelia's forward gun* ...Damn it. Understood.
-Titus-
Captain Lajoe<Radio>: This is Titus. We've managed to get our fires under control somehow. Ship's beat up but I think we can still be of help. Moving to re-engage.
===============================================
::NOTES::
I'm making a change in the way orders are processed, when considering steam reserves, Piloting takes priority over Gunnery. Meaning that if you issue order that between movement and shooting exhaust your steam reserves completely, the shots will be cut out rather than the movement. (previously I would adjust the ship's final movement to account for extra steam used by the guns. based on what point during the move the shooting happened... But as it turns out this is a major pain in the ass so I'll just do it the simpler way. Movement first, then whatever steam is left can be used for gunnery made during the move. =P I doubt this will really effect much of anything, but I figured I'd let you all know since it's a change from how I stated I'd do things earlier.
And hey, it looks like Ariel made it away successfully! The mission won't end however until all the remaining friendly ships are off the board or destroyed (or surrender, I guess, but don't expect you'll be seeing that ship or crew again anytime soon.)
===============================================
:: CRITICAL MISSION OBJECTIVES:::
- Nyvella must survive. (COMPLETE!)
----
::BONUS MISSION OBJECTIVES::
- Liam Rotheschilde survives. ($20,000 bonus) (COMPLETE!)
- Pick up Kieran Rotheschilde at the Old Capital Building ($10,000 Bonus)
- Time is money. ($30,000 completion bonus, reduced by $1,000 per round)
===============================================
::OPPOSING FORCES::
- LUCIUS
-Venting Steam-
- EIRENE
-Venting Steam-
-Front
Deck 1 Armor damaged (12)
- TITUS
-Venting Steam-
-Forward Cannon Destroyed
-Front
Deck 2 Armor Destroyed
-Rear
Deck 2 Armor damaged (12)
-Left
D2C1 Armor damaged (4)
-Right
D2C1 Armor damaged (4)
-Top
D2C1 Armor damaged (4)
-Bottom
D2C1 Armor Damaged (4)
- NIOBE
- Not Venting Steam-
-Left side
D3C7 Armor damaged (12)
D2C3 Armor damaged (13)
- CERBERUS
-Venting Steam-
=====================================
:::ROUND 7: FIGHT!! :::
Round expires Wednesday, 5PM PST!
(Buf if you can't make Weds it'll be Friday. It's short-ish notice, I know.)
STEAM PRESSURE: 1020/20k (+9000 Boiler)(+0 Stoke)(-1380 Flight) = [8,640/20k]
ENGINE POWER: 6000 (-1380 Flight) = [4620]
-
FUEL REMAINING: [20/27]
-
FORWARD TURRET [Damage 16] [1800 steam] [AMMO [16/22]]
AFT TURRET [Damage 16] [1800 steam] AMMO [20/22]]
SIDEGUN AMMO [Damage 20] [1400 steam] [AMMO 2/6]]
-
MALFUNCTIONS
(D2C3) 5 Bunks destroyed
CARGO
[6/6] AFT HOLD
[4/6] FORWARD HOLD
::CREW::
Daryl Whitney][Veteran Captain][10/10 Health][1/5 xp][Skill-None][Item1-Parachute][Item2-None]
[Elias Graves][Elite Pilot][10/10 Health][-/- xp][Skill - Extra Evasive][Parachute][Item2]
[Terrence Hopper][Veteran Cannoneer][10/10 Health][1/5 xp][Skill-None][Parachute][Item2]
[Rosalie Pratt][Regular Cannoneer][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Jake Glenn][Regular Cannoneer][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Eugene Wells][Regular Musketeer][10/10 Health][1/3 xp][Skill-None][S.Bomb][Jetpack]
[Thaddeus Gillian][Regular Musketeer][10/10 Health][1/3 xp][Skill-None][Grenade][Jetpack]
[Lucio Glass][Regular Engineer][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Lionel Potts][Elite Engineer][10/10 Health][-/- xp][Skill - Reinforce][Parachute][Item2]
[Adela Glass][Regular Medic][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Beth Knox][Regular Swashbuckler][10/10 Health][1/3 xp][Skill-None][Cutting Torch][Jetpack]
[Adam Bowyer][Regular Roustabout][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
STEAM PRESSURE: 12,970/20k (+9000 Boiler)(+0 Stoke)(-1380 Flight) = [18,080/20k]
ENGINE POWER: 6000 (-1380 Flight) = [4620]
-
FUEL REMAINING: [20/27]
-
FORWARD TURRET [Damage 16] [1800 steam] [AMMO [21/22]]
AFT TURRET [Damage 16] [1800 steam][AMMO [21/22]]
SIDEGUN AMMO [Damage 20] [1400 steam] [AMMO [5/6]]
-
MALFUNCTIONS
[None]
(3 Reinforced)
-
CARGO
AFT ROOM [0/6]
FORWARD ROOM[0/6]
::CREW::
[Kail McCullough]Elite Captain][10/10 Health][-/- xp][Skill - Leadership][Jet Pack][Sapper Bomb (2/2)]
[Six][Elite Pilot][10/10 Health][-/- xp][Skill-Firing Platform][Parachute][Item2]
[Jim Reynolds][Veteran Musketeer][10/10 Health][1/5 xp][Skill-None][Jetpack][Cutting Torch]
[Elizabeth "Lizard" Reynolds][Regular Musketeer][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Bill Addison][Veteran Swashbuckler][10/10 Health][1/5 xp][Skill-None][Jetpack][Grenade]
[Stitch Finnigan][Regular Medic][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Shin Kizami][Veteran Cannoneer][10/10 Health][1/5 xp][Skill-None][Parachute][Item2]
[Jukka][Veteran Cannoneer][10/10 Health][0/5 xp][Skill-None][Parachute][Item2]
[Sun Kizami]][Regular Cannoneer][9/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Griselda "Griz" von Sozer][Elite Engineer][10/10 Health][-/-xp][Skill: Damage Control][Parachute][Item2]
[Roban][Elite Engineer][10/10 Health][-/-xp][Skill: Reinforce][Parachute][Item2]
[Midge][Rookie Roustabout][10/10 Health][1/2 xp][Skill-None][Parachute][Item2]
[/size]
Eli Marsh: Looks like we're almost free and clear... We might actually get away with this.
Captain West: Yeah, we might at that... Not even a scratch. Well, except for whatsherface bleeding out all over our upholstery or whatever.
Captain West:<Intercom> All right folks, I think it may be safe to unclench now. Hey Kline, can you see how Cordelia's doing?
Gary Kline<Intercom>: In one hell of a furball from the looks of things. Hard to make out but she seems to be doing alright, considering she's got two snub-noses and that Raven on her.
Captain West<intercom>: Yeah.. Well Whitney didn't get where he is by being easy to beat. All right then.
Captain West<Radio>: Cordelia and Shrike, this is Ariel. I think we've got a clear route out of the city, so we're going to take it. We'll see you a that place by the thing... With the stuff. You know.
Captain West<Radio>: Oh and Savelle Air Guard; Eat a dick. Ariel out.
-Cordelia-
*Cordelia shudders and twists in the air as another shot from Niobe smashes into the already damaged forward bunkroom, tearing both sides open to the night sky. A shower of personal belongings, charts, papers and bedsheets and miscellaneous odds and ends spill out into the air and drifts over the city.*
Adella Glass: Oww... My ears...
Captain Whitney: God DAMN it. Why is it we're so damn popular all of a sudden?
Elias Graves: Well it's five to one.. I expect they like those odds.. Plus we're the only thing in decent range. Don't fret, though at this range I can dance around most anything.
Captain Whitney: ...And how does that explain the last hit we took?
Elias Graves: Well it was walk into that one, or walk into three others. Their shot pattern was coordinated... At least two of the gunners on that Raven are pretty damned good. The Centurion guys, not so much. But trust me, if you'd had some rook at the controls instead of me we'd all be smoking on the streets by now, so don't complain.
Captain Whitney: Wouldn't dream of it. Just keep doing what you're doing and let me know if things get too hot.
Elias Graves: Psh. When we're done with this I'll tell you about one or two REAL fights I've been in.
-Iron Shrike-
Bill Addison: You know.. It's actually rather pretty up here..
Jim Reynolds: How's that?
Bill Addison: Just the lights and everything. It's a bit like stars above, and stars below, all in this golden glow.
Lizard: ...You mean the city illuminated by the huge building on fire at it's center, and occasionally punctuated by the muzzle flashes of passing warships?
Bill Addison: ..Well it's a bit less poetic when you put it like that, but sure.
Midge<Intercom>: Ah... Nobody needs me to do anything with this engine, right?
Captain McCullough<Intercom>: Em... Not at the moment, no.
Midge<Intercom>: Ah... Okay. Good..
-Cerberus-
Captain Burke<Radio>: One of them got away to the northwest! We'll never catch it in time. Concentrate on the others. Lucius and Eirene, take down the black ship, Niobe, go after the red. If you can cripple their engines I can move in for the kill.
-Lucius-
Captain Weller<Radio>: Got it.
-Eirene-
Captain Halder<Radio>: Understo-*The transmission is overwhelmed by loud noise and static as the bridge armor takes a hit from Cordelia's forward gun* ...Damn it. Understood.
-Titus-
Captain Lajoe<Radio>: This is Titus. We've managed to get our fires under control somehow. Ship's beat up but I think we can still be of help. Moving to re-engage.
===============================================
::NOTES::
I'm making a change in the way orders are processed, when considering steam reserves, Piloting takes priority over Gunnery. Meaning that if you issue order that between movement and shooting exhaust your steam reserves completely, the shots will be cut out rather than the movement. (previously I would adjust the ship's final movement to account for extra steam used by the guns. based on what point during the move the shooting happened... But as it turns out this is a major pain in the ass so I'll just do it the simpler way. Movement first, then whatever steam is left can be used for gunnery made during the move. =P I doubt this will really effect much of anything, but I figured I'd let you all know since it's a change from how I stated I'd do things earlier.
And hey, it looks like Ariel made it away successfully! The mission won't end however until all the remaining friendly ships are off the board or destroyed (or surrender, I guess, but don't expect you'll be seeing that ship or crew again anytime soon.)
===============================================
:: CRITICAL MISSION OBJECTIVES:::
- Nyvella must survive. (COMPLETE!)
----
::BONUS MISSION OBJECTIVES::
- Liam Rotheschilde survives. ($20,000 bonus) (COMPLETE!)
- Pick up Kieran Rotheschilde at the Old Capital Building ($10,000 Bonus)
- Time is money. ($30,000 completion bonus, reduced by $1,000 per round)
===============================================
::OPPOSING FORCES::
- LUCIUS
-Venting Steam-
- EIRENE
-Venting Steam-
-Front
Deck 1 Armor damaged (12)
- TITUS
-Venting Steam-
-Forward Cannon Destroyed
-Front
Deck 2 Armor Destroyed
-Rear
Deck 2 Armor damaged (12)
-Left
D2C1 Armor damaged (4)
-Right
D2C1 Armor damaged (4)
-Top
D2C1 Armor damaged (4)
-Bottom
D2C1 Armor Damaged (4)
- NIOBE
- Not Venting Steam-
-Left side
D3C7 Armor damaged (12)
D2C3 Armor damaged (13)
- CERBERUS
-Venting Steam-
=====================================
:::ROUND 7: FIGHT!! :::
Round expires Wednesday, 5PM PST!
(Buf if you can't make Weds it'll be Friday. It's short-ish notice, I know.)
-LEAVES COMBAT-
STEAM PRESSURE: 1020/20k (+9000 Boiler)(+0 Stoke)(-1380 Flight) = [8,640/20k]
ENGINE POWER: 6000 (-1380 Flight) = [4620]
-
FUEL REMAINING: [20/27]
-
FORWARD TURRET [Damage 16] [1800 steam] [AMMO [16/22]]
AFT TURRET [Damage 16] [1800 steam] AMMO [20/22]]
SIDEGUN AMMO [Damage 20] [1400 steam] [AMMO 2/6]]
-
MALFUNCTIONS
(D2C3) 5 Bunks destroyed
CARGO
[6/6] AFT HOLD
[4/6] FORWARD HOLD
::CREW::
Daryl Whitney][Veteran Captain][10/10 Health][1/5 xp][Skill-None][Item1-Parachute][Item2-None]
[Elias Graves][Elite Pilot][10/10 Health][-/- xp][Skill - Extra Evasive][Parachute][Item2]
[Terrence Hopper][Veteran Cannoneer][10/10 Health][1/5 xp][Skill-None][Parachute][Item2]
[Rosalie Pratt][Regular Cannoneer][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Jake Glenn][Regular Cannoneer][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Eugene Wells][Regular Musketeer][10/10 Health][1/3 xp][Skill-None][S.Bomb][Jetpack]
[Thaddeus Gillian][Regular Musketeer][10/10 Health][1/3 xp][Skill-None][Grenade][Jetpack]
[Lucio Glass][Regular Engineer][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Lionel Potts][Elite Engineer][10/10 Health][-/- xp][Skill - Reinforce][Parachute][Item2]
[Adela Glass][Regular Medic][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Beth Knox][Regular Swashbuckler][10/10 Health][1/3 xp][Skill-None][Cutting Torch][Jetpack]
[Adam Bowyer][Regular Roustabout][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
STEAM PRESSURE: 12,970/20k (+9000 Boiler)(+0 Stoke)(-1380 Flight) = [18,080/20k]
ENGINE POWER: 6000 (-1380 Flight) = [4620]
-
FUEL REMAINING: [20/27]
-
FORWARD TURRET [Damage 16] [1800 steam] [AMMO [21/22]]
AFT TURRET [Damage 16] [1800 steam][AMMO [21/22]]
SIDEGUN AMMO [Damage 20] [1400 steam] [AMMO [5/6]]
-
MALFUNCTIONS
[None]
(3 Reinforced)
-
CARGO
AFT ROOM [0/6]
FORWARD ROOM[0/6]
::CREW::
[Kail McCullough]Elite Captain][10/10 Health][-/- xp][Skill - Leadership][Jet Pack][Sapper Bomb (2/2)]
[Six][Elite Pilot][10/10 Health][-/- xp][Skill-Firing Platform][Parachute][Item2]
[Jim Reynolds][Veteran Musketeer][10/10 Health][1/5 xp][Skill-None][Jetpack][Cutting Torch]
[Elizabeth "Lizard" Reynolds][Regular Musketeer][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Bill Addison][Veteran Swashbuckler][10/10 Health][1/5 xp][Skill-None][Jetpack][Grenade]
[Stitch Finnigan][Regular Medic][10/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Shin Kizami][Veteran Cannoneer][10/10 Health][1/5 xp][Skill-None][Parachute][Item2]
[Jukka][Veteran Cannoneer][10/10 Health][0/5 xp][Skill-None][Parachute][Item2]
[Sun Kizami]][Regular Cannoneer][9/10 Health][1/3 xp][Skill-None][Parachute][Item2]
[Griselda "Griz" von Sozer][Elite Engineer][10/10 Health][-/-xp][Skill: Damage Control][Parachute][Item2]
[Roban][Elite Engineer][10/10 Health][-/-xp][Skill: Reinforce][Parachute][Item2]
[Midge][Rookie Roustabout][10/10 Health][1/2 xp][Skill-None][Parachute][Item2]
[/size]