Post by Gravedust on May 22, 2019 19:33:12 GMT -8
============================================================
======= OVERVIEW ===========================================
============================================================
This section goes over what is needed to understand character stats and how they relate to combat, as well as rules for combat. It is recommended to read this before the other sections and gain at least a general idea about the stats and rules. The GM is there to help you in game, and to answer any questions before and during.
============================================================
======= INDEX ==============================================
============================================================
(Don't panic! There may seem to be a lot of here, but most of them are short, or common sense, or both.)
============
CHARACTER STATS
============
+ Attributes
- Strength
- Dexterity
- Agility
- Endurance
- Magic
- Intelligence
+ Combat Stats
- Hit Points (HP)
- Magic Points (MP)
- Melee Attack (MA)
- Ranged Attack (RA)
- Defense (DEF)
- Armor (ARM)
- Movement (MOVE)
- Visibility (VIS)
- Focus (FOCUS)
- Level (LV)
- Experience (XP)
+ XP gain, Leveling and Char. Advancement
==============
==== GEAR ======
==============
+ Gear level requirements
+ Gear Slots
- Enhancement Slots (Enh.slot)
- Spellstone Slots (Spl.Slot)
- Strike Slots (Str.slot)
=============
==== ITEMS ====
=============
+ Overview
===============
==== SKILLS ======
===============
+ Overview
===============
==== SPELLS =====
===============
+ Overview
===============
==== COMBAT =====
===============
+ Number Rounding
+ The Mission Map
- Walls
- Obstacles
- Decorations
- Difficult Terrain
+ Turn order
+ Damage
- Damage notation
- Damage categories
- Physical Damage
- Nonphysical damage and damage resistance
- Minimum damage
- Mixed damage types
+ Death
+ Range
+ Line of Sight (LOS)
+ Fog of War
+ Visibility and character detection
+ Attacks of Opportunity
+ Buffs and Debuffs
+ Contested Rolls
+ Chance Rolls
==============
COMBAT ACTIONS
==============
+ Movement Action
+ Standard Actions
+ Free Actions
================
STANDARD ACTIONS
================
+ Melee Attacks
- Auto-hits and misses
- Melee crits
- Dual Wielding Attacks
+ Ranged Attacks
- Ranged attack prerequisites
- Attack of opportunity Provocation
- Ranged Crits
- Auto-hits and misses
+ Casting Spells
+ Using Skills
+ Focus
+ Recover
+ Search
+ Sneak
+ Use An Item
+ Trade an Item
+ Pick up an item
+ Switch Weapons or Spellstones
===============
THE CHARACTER SHEET
===============
+ Overview
===================
GIVING ORDERS IN COMBAT
===================
+ Movement Orders
+ Attack or Action Orders
+ Conditional Orders
+ Contacting the GM (GM rulings)
+ Order of Execution
+ Correcting Orders
======= OVERVIEW ===========================================
============================================================
This section goes over what is needed to understand character stats and how they relate to combat, as well as rules for combat. It is recommended to read this before the other sections and gain at least a general idea about the stats and rules. The GM is there to help you in game, and to answer any questions before and during.
============================================================
======= INDEX ==============================================
============================================================
(Don't panic! There may seem to be a lot of here, but most of them are short, or common sense, or both.)
============
CHARACTER STATS
============
+ Attributes
- Strength
- Dexterity
- Agility
- Endurance
- Magic
- Intelligence
+ Combat Stats
- Hit Points (HP)
- Magic Points (MP)
- Melee Attack (MA)
- Ranged Attack (RA)
- Defense (DEF)
- Armor (ARM)
- Movement (MOVE)
- Visibility (VIS)
- Focus (FOCUS)
- Level (LV)
- Experience (XP)
+ XP gain, Leveling and Char. Advancement
==============
==== GEAR ======
==============
+ Gear level requirements
+ Gear Slots
- Enhancement Slots (Enh.slot)
- Spellstone Slots (Spl.Slot)
- Strike Slots (Str.slot)
=============
==== ITEMS ====
=============
+ Overview
===============
==== SKILLS ======
===============
+ Overview
===============
==== SPELLS =====
===============
+ Overview
===============
==== COMBAT =====
===============
+ Number Rounding
+ The Mission Map
- Walls
- Obstacles
- Decorations
- Difficult Terrain
+ Turn order
+ Damage
- Damage notation
- Damage categories
- Physical Damage
- Nonphysical damage and damage resistance
- Minimum damage
- Mixed damage types
+ Death
+ Range
+ Line of Sight (LOS)
+ Fog of War
+ Visibility and character detection
+ Attacks of Opportunity
+ Buffs and Debuffs
+ Contested Rolls
+ Chance Rolls
==============
COMBAT ACTIONS
==============
+ Movement Action
+ Standard Actions
+ Free Actions
================
STANDARD ACTIONS
================
+ Melee Attacks
- Auto-hits and misses
- Melee crits
- Dual Wielding Attacks
+ Ranged Attacks
- Ranged attack prerequisites
- Attack of opportunity Provocation
- Ranged Crits
- Auto-hits and misses
+ Casting Spells
+ Using Skills
+ Focus
+ Recover
+ Search
+ Sneak
+ Use An Item
+ Trade an Item
+ Pick up an item
+ Switch Weapons or Spellstones
===============
THE CHARACTER SHEET
===============
+ Overview
===================
GIVING ORDERS IN COMBAT
===================
+ Movement Orders
+ Attack or Action Orders
+ Conditional Orders
+ Contacting the GM (GM rulings)
+ Order of Execution
+ Correcting Orders