Post by Gravedust on Oct 31, 2011 10:59:49 GMT -8
========================
NAME: Sentry Sphere
[Health: [200/200] [Movement: 2][CP: 13]
[Defense: 9]
-----------------------------------Attributes-------------------------------------
[HEL: 0][STR: 2][INT: 1][ACC: 0][EVA: 1][DEF: 9][SPD: 1][MAG: 5]
--------------------------------------------------------------------------------------
Passive::
Buffs::
Debuffs::
----Specializations----
ELECTRICAL MAGIC:
+Lightning::(30 cp)::(Line: 6) Hits all characters in a straight line for 15(+MAG) damage.
+Static Burst::(25 cp):: (Range 6: AOE 1) Attacks for 10(+MAGIC) damage
BLADED WEAPONS
+Bladed Whirl::(Aoe1):: Attacks for 40 damage.
TELEPORTATION:
+Teleport Self: - )::(Self) Teleports the character up to 5 additional squares. Destination must be an open square.
======================
Sentry spheres are floating metallic constructs that will fire magical spells at anyone they deem hostile. While slow moving they can teleport to escape from danger. Their spiked blades are not merely ornamental; sheen a sentry is approacehed they spin wildly to discourage attack, often just before the construct teleports itself away.
First kill by: Corwin Redblade (Gravedust)
======================
COMBAT INSTRUCTIONS (Ranged, mindless)
Targeting
Will target the closest enemy character, moving forward if necessary to get into range or line up an effective shot with Lightning.
Skill use:
-If engaged in melee combat will use Bladed Whirl
-If engaged in melee combat will use Teleportation to over as far away as possible from enemies.
-If at range will use Static Burst
-If at range will use Lightning
======================