Post by cokerpilot on Dec 8, 2011 5:34:38 GMT -8
We should also make on for the faction considering that there will probably be diplomacy
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FACTIONS:
The forces at work on Shezar
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::OPPOSING FORCES:::
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SHEZARI ARMED FORCES (SHZ)
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Warriors loyal to Allan King. As part of a privileged elite fighting for their homes and status, their morale and determination are high. Unit strength and training tends to vary considerably from unit to unit, however Elite Shezari pilots are said to be a match for any warrior anywhere.
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Colors: Red & Black
Special: Air Superiority
The Shezari military still maintains control of the vast majority of their airspace. They can and will call down aerial or orbital strikes during battles using laser targeting systems. Fortunately the targeting hotspots are detectable by our pods, but they will still be something to watch out for. ((Air or orbital strikes function like artillery, except the landing point will be visible on the map.))
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MISERY COMPANY (MizCo)
By far the largest mercenary organization in known space, Misery Company hires their gargantuan force pools out to whoever bids highest, no questions asked. In this engagement, a large number of MizCo troops have been taken on by King's forces to serve as cannon fodder. While MizCo is known for it's size, it is also known for it's low recruiting standards and the often inferior pod assembly and maintenance.
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Colors: Brown and Dark Brown
Special: Quantity over Quality
Misery Company has fine tuned their Assembler procedures to allow quicker production of pods, but at a reduced overall quality. ((MizCo may deploy pods at 75% the normal cost, but all MizCo pods start at 75% Armor))
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::INVADING FORCES:::
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STELLAR AVENGERS (SA) ((PLAYER FACTION))
A recently formed mercenary company, yet to prove itself in combat. The conflict on Shezar will be their first real opportunity to make a name for themselves, one way or another.
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Colors: Blue & Black
Special: Comms Supremacy
Due to a windfall in encryption research, the Stellar Avengers have the ability to instantly decode any transmission sent by enemy pods, and protects their own transmissions with a (currently) perfectly unbreakable algorithm, allowing SA pilots to overhear their enemies' plans on the battlefield while discussing their own securely. ((All broadcasts made by enemy pods are audible to SA pilots, while their own Comm encryptions cannot be broken.))
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404 BATTALION (B-404)
The remnant army of a world destroyed by antimatter bombs, 404 Battalion has roamed space for years looking for a place to call home. Taking part of Shezar might be their chance for a new homeland. Known for being ruthless combatants, but not without honor.
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Colors: Black and Grey
Special: Battle Hardened
Many 404 Battalion veterans have spent a decade or more behind the controls of a pod, and most have already been blooded in combat. ((B-404 pilots may spend 110 points on skills at character creation.))
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ELEKTROTERRORKULT (ETK)
An unpredictable and loosely affiliated group of self styled "posthuman" technofetishists who are viewed with suspicion and fear by most other societies. Primarily spacefaring nomads, what interest they have on Shezar is currently unknown.
----------------------------------------
Colors: Black & Blue
Special: Beowulf Cluster
By networking their computers with the computers of other nearby pods, Elektroterrorkult pilots can greatly enhance their processing power and expand their hacking capability. ((Hacking attempts made by ETK members gain a +5 bonus for every Friendly unit within 5 squares.))
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CRUSHER CLAN (CC)
Primarily known as a band of anarchistic raiders, the Crusher Clan appears to be on Shezar out of a pure love of conflict, and perhaps the chance to wreak some havoc directly under LAW's nose.
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Colors: Red and Black
Special: Speed Kills
The Clan likes to go fast, and years of experimenting with custom kinematics and special mechanics have given them the expertise they need to squeeze just a little more speed out of just about any pod configuration. ((+2 Movement for all pods with CC pilots))
=========================
::::ALLIANCES::::
Allying with one or more the the factions may grant you the ability to recruit their members, allowing use of their special abilities.
=========================
FACTIONS:
The forces at work on Shezar
=========================
=========================
=========================
::OPPOSING FORCES:::
=========================
=========================
SHEZARI ARMED FORCES (SHZ)
=========================
Warriors loyal to Allan King. As part of a privileged elite fighting for their homes and status, their morale and determination are high. Unit strength and training tends to vary considerably from unit to unit, however Elite Shezari pilots are said to be a match for any warrior anywhere.
----------------------------------------
Colors: Red & Black
Special: Air Superiority
The Shezari military still maintains control of the vast majority of their airspace. They can and will call down aerial or orbital strikes during battles using laser targeting systems. Fortunately the targeting hotspots are detectable by our pods, but they will still be something to watch out for. ((Air or orbital strikes function like artillery, except the landing point will be visible on the map.))
=========================
=========================
MISERY COMPANY (MizCo)
By far the largest mercenary organization in known space, Misery Company hires their gargantuan force pools out to whoever bids highest, no questions asked. In this engagement, a large number of MizCo troops have been taken on by King's forces to serve as cannon fodder. While MizCo is known for it's size, it is also known for it's low recruiting standards and the often inferior pod assembly and maintenance.
----------------------------------------
Colors: Brown and Dark Brown
Special: Quantity over Quality
Misery Company has fine tuned their Assembler procedures to allow quicker production of pods, but at a reduced overall quality. ((MizCo may deploy pods at 75% the normal cost, but all MizCo pods start at 75% Armor))
=========================
=========================
=========================
::INVADING FORCES:::
=========================
=========================
STELLAR AVENGERS (SA) ((PLAYER FACTION))
A recently formed mercenary company, yet to prove itself in combat. The conflict on Shezar will be their first real opportunity to make a name for themselves, one way or another.
----------------------------------------
Colors: Blue & Black
Special: Comms Supremacy
Due to a windfall in encryption research, the Stellar Avengers have the ability to instantly decode any transmission sent by enemy pods, and protects their own transmissions with a (currently) perfectly unbreakable algorithm, allowing SA pilots to overhear their enemies' plans on the battlefield while discussing their own securely. ((All broadcasts made by enemy pods are audible to SA pilots, while their own Comm encryptions cannot be broken.))
=========================
=========================
404 BATTALION (B-404)
The remnant army of a world destroyed by antimatter bombs, 404 Battalion has roamed space for years looking for a place to call home. Taking part of Shezar might be their chance for a new homeland. Known for being ruthless combatants, but not without honor.
----------------------------------------
Colors: Black and Grey
Special: Battle Hardened
Many 404 Battalion veterans have spent a decade or more behind the controls of a pod, and most have already been blooded in combat. ((B-404 pilots may spend 110 points on skills at character creation.))
=========================
=========================
ELEKTROTERRORKULT (ETK)
An unpredictable and loosely affiliated group of self styled "posthuman" technofetishists who are viewed with suspicion and fear by most other societies. Primarily spacefaring nomads, what interest they have on Shezar is currently unknown.
----------------------------------------
Colors: Black & Blue
Special: Beowulf Cluster
By networking their computers with the computers of other nearby pods, Elektroterrorkult pilots can greatly enhance their processing power and expand their hacking capability. ((Hacking attempts made by ETK members gain a +5 bonus for every Friendly unit within 5 squares.))
=========================
=========================
CRUSHER CLAN (CC)
Primarily known as a band of anarchistic raiders, the Crusher Clan appears to be on Shezar out of a pure love of conflict, and perhaps the chance to wreak some havoc directly under LAW's nose.
----------------------------------------
Colors: Red and Black
Special: Speed Kills
The Clan likes to go fast, and years of experimenting with custom kinematics and special mechanics have given them the expertise they need to squeeze just a little more speed out of just about any pod configuration. ((+2 Movement for all pods with CC pilots))
=========================
::::ALLIANCES::::
Allying with one or more the the factions may grant you the ability to recruit their members, allowing use of their special abilities.