Post by Gravedust on Feb 10, 2023 22:03:44 GMT -8
SOLLOS : (Virtue God of Valor and Protecton)
----- [ RELIC ] -----
Aegis of Sollos
A medium or large shield, emblazoned with Sollos' symbol. Can often seem unremarkable, save to those who know the sigil's meaning.
----- [ MIRACLES ] -----
----- [ PIETY ] -----
----- Sins -----
----- [ RELIC ] -----
Aegis of Sollos
A medium or large shield, emblazoned with Sollos' symbol. Can often seem unremarkable, save to those who know the sigil's meaning.
----- [ MIRACLES ] -----
Divine Barrier (Cost: 20)
Give yourself or an ally within 4 squares and in LOS a Divine Barrier with a power of [Invoker Level * 5]. For every normal melee or ranged attack made against the protected character, reduce the attack roll by the amount of the Barrier's power (the attack roll can be reduced all the way down to 0 by this) and reduce the Barrier power by the same amount. If damage remains after the barrier has been reduced to 0, the remainder of the damage is applied as normal. At the end of every round, the divine Barrier's power is automatically reduced by an amount equal to the Level of the character it was cast on.
Sacred Sacrifice (Cost:30)
All damage taken (after armor reduction and other mitigation) by all friendly characters within 6 squares this round is instead taken by the Invoker, reduced by half. (to a minimum of 1) for 1 round. This effect continues even if the Invoker is killed by damage before the end of the effect.
Repelling Brilliance (Cost:40)
All enemies within LOS of the caster or that gain LOS to the caster while moving cannot move any closer to the caster during their turn.(Any effects or actions that would result in the character being closer (In terms of distance measured in squares) to the Invoker than they were at the start of their turn are cancelled.) Any normal attacks that are made against the Invoker or any adjacent ally of the Invoker receive a -5 penalty.
Circle of Purity (Cost: 20)
Creates a AOE:2 zone centered on the caster which lasts 5 rounds. Characters that end their turn in this zone will shed Toxin at double the normal rate, and all Toxin gained is reduced by half. (gains of 1 become 0.) Toxin gained from the Character using an item, spell or other skill is not halved.
Absorb Affliction (Cost: 20)
Remove all debuffs and curses from an adjacent character and transfer them to the Invoker. When this occurs, there is a 40% chance each debuff or curse is destroyed instead of being transferred. If a Debuff or curse is destroyed in this way the Invoker regains 10 Piety.
Mark of Sollos (Cost:10)
Any normal Medium or Heavy Shield in the Character's Inventory may be made a Divine Relic of Sollos.
The New Divine Relic Shield will carry over the existing Piety and Max Piety of the last, and and enhancements on the original shield will be transferred. The new Shield's Armor bonus will be increased by 1. The original Relic Shield will be destroyed.----- [ PIETY ] -----
Dauntless
Gain 2 piety for every direct attack made against you by a worthy foe.
----- Sins -----
Guardian's Duty
Lose 3 >Max< Piety if ANY friendly humanoid is Wounded (dropped to 0 hp) within 10 squares of this character.
Lose 5 >Max< Piety if they are killed. Double max piety loss if the wounded or killed character is a party member.