Post by Gravedust on Sept 3, 2024 21:21:17 GMT -8
+Healing Potion
Restores HP instantly on use.
+ Mana potion
Restores MP instantly on use.
+ Ogreblood potion
Increases MA by {1-8} for {2-7} rounds. Gain [1D10 Corruption] when used.
+ Vitreous potion
Increases RA by {1-6} for {2-5} rounds. Gain [1D10 Corruption] when used.
+ Trollblood Potion:
Automatically regenerate 5 HP per round for {3+} rounds
Gain [1d10 corruption]
+Potion of Intellect:
Increases Intelligence by {1-6} for {2-12} rounds.
+Ironskin Potion
Increases Armor by {1-4} for {2-5} rounds. Decreases Movement by 1 while in effect.
+ Potion of Polyform:
The user is granted the ATK, MOVE and DEF of a Character they are adjacent to when the potion is used. This effect lasts for {2-5} rounds, after which the user's stats return to normal.
Chromatic potion: ===========================================================================
The user gains 2 of the following effects at random
1. Heal [1d6*10] HP
2. Restore [1d6] MP
3. Restore health fully
4. Restore MP fully
5. ATK increases by 5 for [1d6] rounds.
6. Armor increased by 3 for [1d6] rounds.
8. Move increases by 3 for [1d6] rounds.
7. Gain [1D10] Corruption.
9. Lose 5 HP
10. Lose 2 MP.
+ Healing Censer:
Once used, the user and every character adjacent to them at the end of the round have a {50-80%} chance to heal for 10 HP. This effect lasts 5 rounds.
Restores HP instantly on use.
+ Mana potion
Restores MP instantly on use.
+ Antidote :
Reduces toxin by up to the listed amount when used, and subtracts the amount of Toxin cured from the amount of Antidote remaining. This item can be used until the Antidote is gone completely. When used, you cannot choose to remove less than the full amount of Toxin present on a character. Antidotes may not be combined.
+ Dryad Sap :
Adds a {1-8} bonus to Recovery for {1-6} rounds.
Reduces toxin by up to the listed amount when used, and subtracts the amount of Toxin cured from the amount of Antidote remaining. This item can be used until the Antidote is gone completely. When used, you cannot choose to remove less than the full amount of Toxin present on a character. Antidotes may not be combined.
+ Dryad Sap :
Adds a {1-8} bonus to Recovery for {1-6} rounds.
+ Swift Oil
Increases Movement by {1-6} for {2-7} rounds} + Ogreblood potion
Increases MA by {1-8} for {2-7} rounds. Gain [1D10 Corruption] when used.
+ Vitreous potion
Increases RA by {1-6} for {2-5} rounds. Gain [1D10 Corruption] when used.
+ Trollblood Potion:
Automatically regenerate 5 HP per round for {3+} rounds
Gain [1d10 corruption]
+Potion of Intellect:
Increases Intelligence by {1-6} for {2-12} rounds.
+Ironskin Potion
Increases Armor by {1-4} for {2-5} rounds. Decreases Movement by 1 while in effect.
+ Potion of Polyform:
The user is granted the ATK, MOVE and DEF of a Character they are adjacent to when the potion is used. This effect lasts for {2-5} rounds, after which the user's stats return to normal.
Chromatic potion: ===========================================================================
The user gains 2 of the following effects at random
1. Heal [1d6*10] HP
2. Restore [1d6] MP
3. Restore health fully
4. Restore MP fully
5. ATK increases by 5 for [1d6] rounds.
6. Armor increased by 3 for [1d6] rounds.
8. Move increases by 3 for [1d6] rounds.
7. Gain [1D10] Corruption.
9. Lose 5 HP
10. Lose 2 MP.
+ Healing Censer:
Once used, the user and every character adjacent to them at the end of the round have a {50-80%} chance to heal for 10 HP. This effect lasts 5 rounds.